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Principal Developer, Video Game Animation (24179)

Cambridge, Cambridgeshire
to £60k DoE plus benefits

Hey there! This is just one of many top career opportunities ECM can suggest — if this job isn't right for you, let us do the hard work! Tell us what you're looking for and we'll start searching for you. We promise to treat your CV as strictly confidential.

C++, real time animation systems, video games technology

Do you work in video games, or would you like to? If you’ve expertise with C++ software development and sufficient knowledge of real time animation, opportunities are available at Senior and Principal Developer level.

You’ll need extensive practical C++ coding skills and animation systems experience. You’ll have a good degree in computer science or a related subject from a top university and full permission to live and work in the UK without time limit, restriction or sponsorship.

In terms of animation, the focus is on real-time GPU-assisted character animation and so the following fundamentals will be deeply familiar, in order of ascending complexity: matrices and quaternions (affine transforms), bone hierarchies and bone weights, export (Maya / 3DS Max), skinning (CPU and GPU).

To principal level, you will have demonstrable understanding of many of: animation pipelines, automata, state transitions, blend hierarchies, decision systems, workflow, advanced tools development (for animators, C++ or C#) and technical leadership.

Interested? Send your CV to ECM Selection; whilst we can only put forward the top few candidates, we do read every CV and try to respond to everyone. Or recommend a friend for £250, details at

Please note: even if you don't have exactly the background indicated, do contact us now if this type of job is of interest - we may well have similar opportunities that you would be suited to. And of course, we always get your permission before submitting your CV to a company.