Software Engineer, Graphics (26198)
This is an excellent chance for a Graphics Software Engineer to enhance their career and join this successful company, working with sports teams to improve their performance. Our client’s innovative analysis tools form an integral part in giving sporting teams their competitive edge. The Graphics Software Engineer will tackle projects to provide real-time 3D rendering and shading to optimise their sporting video analyses.
As part of a collaborative team, the successful Graphics Software Engineer will design and code professional applications in a vibrant fast-paced environment. The Graphics Software Engineer will work through the whole project scope, from concept to deployment, which may involve working alongside sporting clients to realise their aims.
Alongside skills in C++ programming, you will have experience in GPU programming, including shading techniques in HLSL/GLSL. A genuine interest in sports such as Formula 1 racing, Premier League football, tennis or long-distance athletics would also be an advantage.
- An impressive academic background with a 1st or 2.1 STEM degree from a highly-ranked university.
- Excellent coding skills in an object-oriented language, C++ for preference, but other OO languages such as C# or Java are also of interest.
- GPU programming including the use of GLSL, HLSL or another shading language.
- Full existing right to work in the UK without time limit, restriction, or sponsorship.
The company is currently working with a mix of home and office working and will continue this flexibility to suit the team. The well-appointed offices are in central London, close to mainline stations.
Keywords: Software Engineer, Graphics, Real-time, Shaders, GPU, C++, C#, HLSL, OpenGL, London.
Interested? Send your CV to ECM Selection; whilst we can only put forward the top few candidates, we do read every CV and try to respond to everyone. Or recommend a friend for £250, details at http://ecmselection.co.uk/tell-a-friend.